Jake BoereUnity: Creating thruster functionObjective: We need to create a thruster function that increases the speed of the player when the left shift button is pressed.Jul 5, 2021Jul 5, 2021
Jake BoereUnity: Adding laser sound effects through scriptObjective: We need to add sound effects to play when the laser is fired.Jun 20, 2021Jun 20, 2021
Jake BoereUnity: Setting up the enemy laser functionalityObjective: We need to create the functionality of the enemy laser so it shots down.Jun 17, 2021Jun 17, 2021
Jake BoereUnity: Setting up the enemy lasersObjective: We need to create the enemy lasers.Jun 16, 2021Jun 16, 2021
Jake BoereUnity: Fixing explosion bug with enemyObjective: We need to fix a bug that causes the laser to still shot the enemy while the explosion animation is still running.Jun 14, 2021Jun 14, 2021
Jake BoereUnity: Adding sound effects to the power upsObjective: We need to make it so that our power up sound effect plays when each of the power ups are picked up.Jun 12, 2021Jun 12, 2021
Jake BoereUnity: Adding explosion sound effectsObjective: We need to make it so an explosion sound effect when the asteroid, player and enemy are destroyed.Jun 11, 2021Jun 11, 2021
Jake BoereUnity: Creating background musicObjective: We need to add some background music for our game.Jun 9, 2021Jun 9, 2021
Jake BoereUnity: Visualizing the player damageObjective: We need to make it so that when the player takes damage we show them that they’ve been hit once and twice.Jun 8, 2021Jun 8, 2021
Jake BoereUnity: Spawning enemies when the asteroid is destroyedObjective: We need to make it so that when the asteroid is destroyed that starts spawning the wave of enemies and power ups with a delay.Jun 6, 2021Jun 6, 2021